roblox-scripting

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Luau scripting for Roblox: variables, functions, tables, modules, events, coroutines. Use when writing or debugging Roblox Lua code.

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When & Why to Use This Skill

This Claude skill provides comprehensive support for Luau scripting within the Roblox ecosystem, enabling developers to write, optimize, and debug high-performance game code. It covers everything from fundamental Luau syntax to complex Roblox-specific patterns like RemoteEvents, debounce logic, and Task Scheduler management, ensuring best practices in game development and network security.

Use Cases

  • Game Logic Development: Automatically generate Luau scripts for complex game mechanics, including character controllers, inventory systems, and interactive environment objects.
  • Network Communication: Implement secure and efficient client-server communication using RemoteEvents and RemoteFunctions to synchronize game state across players.
  • Performance Optimization: Apply advanced scripting techniques such as debounce patterns and coroutines to manage asynchronous tasks and reduce server-side lag.
  • Debugging and Refactoring: Analyze existing Roblox scripts to identify logic errors, fix deprecated API usage, and optimize code structure for better maintainability.
  • Event-Driven Architecture: Design responsive systems using BindableEvents and Deferred Engine Events to handle complex game triggers and state changes.
nameroblox-scripting
descriptionLuau scripting for Roblox: variables, functions, tables, modules, events, coroutines. Use when writing or debugging Roblox Lua code.

Scripting Reference

Quick Reference

  • Properties and attributes: How to use scripts to manipulate object properties and attributes.
  • Script capabilities: Script Capabilities is a system that controls which actions scripts can perform.
  • Debounce patterns: Debounce patterns are coding techniques that prevent a function from running too many times.
  • Bindable events and callbacks: Bindable events and callbacks allow for back-and-forth communication on the same side of the client-server boundary.
  • Deferred engine events: Deferred engine events defer event handlers until certain resumption points.
  • Events: Provides an overview of events and a summary of Robloxs built-in events.
  • Remote events and callbacks: Remote network events and callbacks allow for back-and-forth communication across the client-server boundary.
  • Scripting: An introduction to scripting in Roblox with the Luau programming language.
  • Script types and locations: How scripts run in Roblox, and how location impacts that behavior.
  • Reuse code: How to use module scripts to reuse code.

Detailed Reference

Scripting

See scripting.md for:

  • Properties and attributes
  • Script capabilities
  • Debounce patterns
  • Bindable events and callbacks
  • Deferred engine events
  • ...and 10 more

Luau

See luau.md for:

  • Booleans
  • Luau comments
  • Control structures
  • Enums
  • Functions
  • ...and 17 more
roblox-scripting – AI Agent Skills | Claude Skills