❓Quizzes and Practice Sets Skills

Browse the best Quizzes and Practice Sets skills for Claude Code, Codex, Cursor and other AI agents.

63 skills · Page 2 of 3

generate-quiz

salmanparacha's avatarfrom salmanparacha

Generate quizzes that test conceptual understanding from lessons or topics. Createsmultiple choice, true/false, and short answer questions with explanations. Use whenuser asks to "create a quiz", "generate quiz", "test my knowledge", or "make questions".

generate-flashcards

salmanparacha's avatarfrom salmanparacha

Generate flashcards focused on core terminology and vocabulary from lessons or topics.Creates Q&A format cards for effective memorization. Use when user asks to "createflashcards", "generate flashcards", "make vocabulary cards", or wants to memorize terms.

quiz-generator

majiayu000's avatarfrom majiayu000

Generate 50-question interactive quizzes using the Quiz component with randomized batching.Use when creating end-of-chapter assessments. Displays 15-20 questions per session withimmediate feedback. NOT for static markdown quizzes.

learning-multilingual-assessment

majiayu000's avatarfrom majiayu000

Design assessments that work across languages, avoid language-dependent cultural bias, support multilingual learners, and validate assessment equivalence across translations. Use when creating fair assessments for multilingual contexts. Activates on "multilingual assessment", "language-fair testing", or "assessment translation".

generate-questions

emon100's avatarfrom emon100

Generate high-quality bilingual programming quiz questions for Codle. Use this skill when creating new quiz questions that test deep understanding rather than rote memorization.

assessment-builder

majiayu000's avatarfrom majiayu000

Creates assessments with varied question types (MCQ, code-completion, debugging, projects) aligned to learning objectives. Use when educators design quizzes/exams, need questions at appropriate Bloom's cognitive levels, want balanced cognitive distribution (60%+ non-recall), or require rubrics for open-ended questions.

learning-spaced-repetition

majiayu000's avatarfrom majiayu000

Design spaced repetition schedules, flashcard systems, and retrieval practice using algorithms like Leitner or SM-2 for long-term retention. Use for memory optimization. Activates on "spaced repetition", "flashcards", "retention", or "Anki-style".

convex-guess-validation

majiayu000's avatarfrom majiayu000

Validate and score player guesses against drawing cards with fuzzy matching and scoring logic. Use when implementing guess submission, determining correctness, calculating bonus points, and handling scoring edge cases.

practice-writer

imagepit's avatarfrom imagepit

技術研修演習問題を執筆。概要・問題・解答形式・解答例の構造、:::stepディレクティブでハンズオン手順を記述。演習問題作成時に使用。

quiz-master

HumaizaNaz's avatarfrom HumaizaNaz

Creates 4 high-quality MCQs with full explanations and correct answer marked

flashcards-generator

umer-jamshed993's avatarfrom umer-jamshed993

Generate neat, clean flashcards in markdown table format from a topic title or reference file. Use when you need to create study materials, review cards, or learning aids for any subject.

quizes-generator

umer-jamshed993's avatarfrom umer-jamshed993

Generate comprehensive quizzes with 80-100 multiple choice questions (MCQ) from a topic title or reference file. Questions include difficulty levels (Easy/Medium/Hard) with answer key at the end. Use when creating study materials, practice tests, or assessments.

quiz-generator

92Bilal26's avatarfrom 92Bilal26

Generate 50-question interactive quizzes using the Quiz component with randomized batching.Use when creating end-of-chapter assessments. Displays 15-20 questions per session withimmediate feedback. NOT for static markdown quizzes.

quiz-game-mechanics

violabg's avatarfrom violabg

Implement quiz game logic including game creation, player turn management, score calculation, answer validation, and game completion. Use when building game flows, turn-based mechanics, and scoring algorithms.

implement-video-question

asmith7013's avatarfrom asmith7013

Create D3 questions where students watch a video and provide written responses. The video is the primary instructional content.

implement-dynamic-graph-question

asmith7013's avatarfrom asmith7013

Create interactive coordinate plane questions using p5.js where students draw linear lines with snap-to-grid.

implement-increment-controls-question

asmith7013's avatarfrom asmith7013

Create D3 questions with +/- button controls and emoji/visual displays. Common for ratio, mixture, and recipe problems where students adjust quantities.

implement-slider-question

asmith7013's avatarfrom asmith7013

Create D3 questions with interactive sliders and live visualization updates. Students adjust continuous values and observe dynamic feedback.

implement-static-graph-question

asmith7013's avatarfrom asmith7013

Create D3 questions with static line graphs and coordinating table inputs. Students read graphs and fill in corresponding values.

implement-multiple-choice-question

asmith7013's avatarfrom asmith7013

Create D3 questions with radio button selections and optional explanations. Students select from options and explain their reasoning.

implement-drag-match-question

asmith7013's avatarfrom asmith7013

Create D3 questions with drag-and-drop matching interactions. Students drag items (tables, graphs, equations) to categories.

implement-custom-d3-question

asmith7013's avatarfrom asmith7013

Create D3 questions with unique, non-standard interactions. Fallback skill for questions not fitting standard patterns.

implement-double-number-line-question

asmith7013's avatarfrom asmith7013

Create D3 questions with double number lines showing proportional relationships. Students complete missing values on parallel number lines.

language-agnostic-puzzle-designer

ledagame's avatarfrom ledagame

Design escape room puzzles that work across languages and cultures using visual logic, mathematical deduction, spatial reasoning, and pattern recognition. Creates puzzles for global audiences without language barriers. Use when designing puzzles for international markets, multilingual games, or culturally-neutral gameplay experiences.

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