implementing-figma-designs

OneKeyHQ's avatarfrom OneKeyHQ

Implements Figma designs 1:1 using OneKey component library. Use when implementing UI from Figma, converting designs to code, or building pages/components from design specs. Triggers on figma, design, UI, 还原设计稿, 切图, 页面, 组件, implementation, Button, Input, Badge, Icon, Stack, XStack, YStack, Dialog, Toast, Alert, Form, Select, Switch, Checkbox, Radio, Tabs, Popover, ActionList, Progress, Skeleton, Image, Avatar, Banner, Carousel, Table, Accordion, ScrollView, ListView, SectionList, Page, Divider, Empty, QRCode, Markdown, Spinner.

⭐2.2kstars🔀462forks📁View on GitHub🕐Updated Jan 10, 2026

When & Why to Use This Skill

This Claude skill enables the 1:1 implementation of Figma designs into production-ready code using the OneKey component library. It streamlines the front-end development workflow by prioritizing visual accuracy and providing comprehensive guidance on component usage, spacing tokens, and layout patterns to ensure pixel-perfect UI results.

Use Cases

  • Converting Figma design specifications into functional UI components with 1:1 visual fidelity.
  • Rapidly prototyping new application pages using standardized OneKey library components and design tokens.
  • Implementing complex UI layouts such as forms, navigation structures, and data displays directly from design mockups.
  • Streamlining the design-to-code handoff process by automating the translation of visual specs into structured code using mock data.
nameimplementing-figma-designs
descriptionImplements Figma designs 1:1 using OneKey component library. Use when implementing UI from Figma, converting designs to code, or building pages/components from design specs. Triggers on figma, design, UI, 还原设计稿, 切图, 页面, 组件, implementation, Button, Input, Badge, Icon, Stack, XStack, YStack, Dialog, Toast, Alert, Form, Select, Switch, Checkbox, Radio, Tabs, Popover, ActionList, Progress, Skeleton, Image, Avatar, Banner, Carousel, Table, Accordion, ScrollView, ListView, SectionList, Page, Divider, Empty, QRCode, Markdown, Spinner.
allowed-toolsRead, Grep, Glob, Bash, Write, Edit

Implementing Figma Designs

This skill helps you implement Figma designs 1:1 using the OneKey component library.

Core Principles

Focus on UI First, Data Later

When implementing Figma designs, prioritize pixel-perfect UI over data integration:

  1. Use mock data - Hardcode data that matches the design exactly
  2. Skip i18n - Use plain strings directly from the design, no intl.formatMessage
  3. Skip API calls - No need to fetch real data at this stage
  4. Match the design - Focus on visual accuracy, spacing, colors, and layout

What NOT to do

  • Don't worry about where data comes from
  • Don't add translation keys (ETranslations)
  • Don't create API integration or hooks for fetching
  • Don't add complex state management

What TO do

  • Hardcode text exactly as shown in Figma
  • Create mock data arrays/objects that match the design
  • Focus on component structure and styling
  • Match spacing, colors, and typography from design

Component Lookup (On-Demand)

When you need to use a component, look up its source and demo:

Source Code Location Pattern

packages/components/src/{category}/{ComponentName}/

Categories:

  • primitives/ - Button, Icon, Image, Skeleton, Spinner, Stack, Heading, SizeableText
  • forms/ - Input, TextArea, Select, Checkbox, Radio, Switch, Slider, Form, OTPInput
  • actions/ - IconButton, ActionList, Alert, Toast, Popover, SegmentControl, Pagination, Tooltip
  • composite/ - Dialog, Tabs, Banner, Carousel, Table, Stepper
  • content/ - Badge, Progress, Empty, Divider, QRCode, Markdown, LottieView, LinearGradient, BlurView
  • layouts/ - Page, ScrollView, ListView, SectionList, Accordion, Swiper, SearchBar

Demo Location Pattern

packages/kit/src/views/Developer/pages/Gallery/Components/stories/{ComponentName}.tsx

Note: Some demos have different names (e.g., AccordionGallery.tsx, NewTabsGallery.tsx)

How to Look Up a Component

  1. Read the source to understand props and structure:

    Read: packages/components/src/{category}/{ComponentName}/index.tsx
    
  2. Read the demo for usage examples:

    Glob: packages/kit/src/views/Developer/pages/Gallery/Components/stories/*{ComponentName}*.tsx
    

Quick Reference

All imports from @onekeyhq/components

import { Button, Stack, XStack, YStack, Icon, ... } from '@onekeyhq/components';

Spacing Tokens

  • $1 = 4px, $2 = 8px, $3 = 12px, $4 = 16px
  • $5 = 20px, $6 = 24px, $8 = 32px, $10 = 40px

Color Tokens

  • Text: $text, $textSubdued, $textDisabled
  • Background: $bg, $bgSubdued, $bgHover, $bgActive
  • Border: $border, $borderSubdued, $borderActive
  • Icon: $icon, $iconSubdued, $iconDisabled

Font Size Tokens

Headings (large to small):

  • $headingXxl, $headingXl, $headingLg, $headingMd, $headingSm, $headingXs

Body text (large to small):

  • $bodyLg, $bodyMd, $bodySm, $bodyXs

With medium weight (append Medium):

  • $bodyLgMedium, $bodyMdMedium, $bodySmMedium, $bodyXsMedium

Usage with SizableText:

<SizableText size="$bodyMd">Regular text</SizableText>
<SizableText size="$bodyMdMedium">Medium weight text</SizableText>
<SizableText size="$headingSm">Small heading</SizableText>

Common Patterns

Layout with Stack:

<YStack gap="$4">        {/* Vertical */}
<XStack gap="$4">        {/* Horizontal */}
<Stack gap="$4">         {/* Default vertical */}

Mock Data:

const mockItems = [
  { name: 'Bitcoin', symbol: 'BTC', value: '$21,432.50' },
  { name: 'Ethereum', symbol: 'ETH', value: '$5,892.30' },
];

Button Actions:

<Button onPress={() => console.log('clicked')}>Action</Button>

Workflow

  1. Analyze the Figma design using Figma MCP
  2. Identify which components are needed
  3. Look up each component - read source and demo on-demand
  4. Create mock data matching the design
  5. Implement the UI with hardcoded values