state-changes
Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.
When & Why to Use This Skill
This Claude skill provides a specialized framework for creating high-quality UI state-change animations by applying Disney's 12 principles of motion to web development. It solves the common issue of rigid or jarring user interface transitions by offering precise timing recommendations, CSS implementation patterns, and easing functions for elements like toggles, accordions, and buttons, ensuring a polished and intuitive user experience.
Use Cases
- Case 1: Implementing tactile toggle switches with 'squash and stretch' effects to provide satisfying physical feedback during user interactions.
- Case 2: Creating smooth, non-linear accordion expansions using CSS Grid and optimized cubic-bezier easing to prevent layout jumping.
- Case 3: Applying 'anticipation' and 'overshoot' to button states to make micro-interactions feel responsive, alive, and professional.
- Case 4: Standardizing animation durations (100ms-400ms) across a component library to maintain visual consistency and brand integrity.
| name | state-changes |
|---|---|
| description | Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting. |
State Change Animations
Apply Disney's 12 principles when elements transform without leaving.
Principle Application
Squash & Stretch: Elements compress before expanding. A toggle switch squashes 5% before sliding.
Anticipation: Wind up before the change. Slight reverse movement (2-3px) before expanding.
Staging: Keep transformations centered on user focus. Don't let state changes distract from the interaction point.
Straight Ahead vs Pose-to-Pose: Define exact states. Button has rest, hover, active, disabled - each precisely designed.
Follow Through & Overlapping: Parts transform at different rates. Icon rotates before label fades in.
Slow In/Slow Out: Use ease-in-out for bidirectional changes: cubic-bezier(0.4, 0, 0.2, 1).
Arcs: Rotating elements follow natural arcs. Chevrons rotate on their center point, not linearly.
Secondary Action: Pair the primary change with supporting motion. Toggle sliding + color shift + icon swap.
Timing:
- Micro-states: 100-150ms (checkbox tick, radio fill)
- Standard states: 150-250ms (toggles, accordions)
- Complex states: 250-400ms (multi-part transformations)
Exaggeration: Overshoot slightly on state changes. Toggle goes 2px past, then settles.
Solid Drawing: Maintain element integrity during transformation. No distortion that breaks visual consistency.
Appeal: State changes should feel satisfying. Users clicked with intent - reward that intent.
Timing Recommendations
| State Change | Duration | Easing | Notes |
|---|---|---|---|
| Checkbox | 150ms | ease-out | Tick draws in |
| Toggle Switch | 200ms | ease-in-out | Overshoot slightly |
| Radio Button | 150ms | ease-out | Scale in from center |
| Accordion | 250ms | ease-in-out | Height + rotation |
| Tab Switch | 200ms | ease-in-out | Indicator slides |
| Button Active | 100ms | ease-out | Scale to 0.97 |
| Card Expand | 300ms | ease-in-out | All properties together |
Implementation Pattern
.toggle {
transition: all 200ms cubic-bezier(0.4, 0, 0.2, 1);
}
.toggle-knob {
transition: transform 200ms cubic-bezier(0.34, 1.56, 0.64, 1); /* Overshoot */
}
.toggle.active .toggle-knob {
transform: translateX(20px);
}
Accordion Pattern
.accordion-content {
display: grid;
grid-template-rows: 0fr;
transition: grid-template-rows 250ms ease-in-out;
}
.accordion.open .accordion-content {
grid-template-rows: 1fr;
}
Key Rule
State changes are reversible. The animation to state B should be the inverse of animation to state A. Test both directions.