🔍Creative Quality Checks Skills
Browse skills in the Creative Quality Checks category.
fpf-skilldesign-audit-name
Generated skill for design/audit-name.
design-excellence
MANDATORY design quality validation for every section. Ensures implementations match inspiration quality and avoid generic AI aesthetics. Use during shape-pages and implement.
design-approve
/design-approve - デザイン承認管理ウィザード
ux-design
Design user experiences with usability focus. Use when planning user flows, navigation, forms, error handling, or accessibility. Complements frontend-design (visual) with UX structure.
ui-ux-polisher
Systematically audit, analyze, and enhance UI/UX quality with visual analysis, interactive suggestions, and user-approved improvements. Use when user mentions: UI polish, menu alignment, responsiveness, animations, professional look, accessibility fixes, design improvements.
ui-design-expert
Expert UI design guidance for polishing game interfaces. Use when reviewing screenshots, recommending CSS improvements, designing color schemes, improving typography, adding visual polish, or making the game look professional. Specializes in board game aesthetics with a steampunk/brass era theme.
web-interface-guidelines
Guidelines for designing user-friendly and accessible web interfaces.
ios-hig
Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.
design-system-audit
Use when auditing existing design systems for consistency, documenting undocumented design tokens, identifying design debt, preparing for design system refactoring, or comparing implementation vs design specs
generic-fullstack-ux-designer
Professional UI/UX design expertise for full-stack applications. Covers design thinking, user psychology (Hick's/Fitts's/Jakob's Law), visual hierarchy, interaction patterns, accessibility, performance-driven design, and design critique. Use when designing features, improving UX, solving user problems, or conducting design reviews.
ui-ux-research
Use when analyzing UI patterns across codebases, comparing design system implementations, auditing UI consistency, or understanding existing patterns before implementation
ui-ux-reviewer
Reviews UI/UX implementations for usability and consistency. Must approve before task can close.
generic-ux-designer
Professional UX expertise for any project type. Covers user research, design thinking, interaction patterns, accessibility, and design critique. Use when designing new features, improving UX, conducting design reviews, or evaluating user flows. For visual UI work, combine with ui-research skill.
product-ux-expert
Product interaction and UX expert. Use when reviewing UI/UX, conducting heuristic evaluations, designing user journeys, applying cognitive psychology principles, or ensuring WCAG 2.2 accessibility compliance.
ios-ui-ux
UI/UX design principles for iOS. Use when designing screens, making UI look good, user flow design, handling loading states, empty states, error states, animations, navigation patterns, accessibility, dark mode, form design, better UX.
design-audit
Use when reviewing frontend design quality without a reference. Identifies UX issues, accessibility problems, and visual inconsistencies with actionable fix suggestions.
content-reflection
Pre-publication quality assurance for cardiology thought leadership content. Use AFTER any content is drafted to evaluate scientific rigor, voice authenticity, positioning alignment, audience calibration, and credibility risk. Provides structured critique with specific revision suggestions. Works on any content type—tweets, threads, newsletters, editorials, video scripts.
design-compare
Use when comparing a frontend implementation against a reference design (Figma, mockup, screenshot). Performs pixel-level and structural analysis to identify discrepancies.
marp-slide-reviewer
ローカルサーバーで起動している Marp スライドを視覚的に検証し、レイアウト問題を自動修正するスキル。「スライドをレビュー」「Marp スライドの視覚的チェック」「スライドのレイアウトを確認」「プレゼン資料の見た目を検証」などのリクエストでトリガーします。テキストの切れ目、重なり、配置問題、コントラスト不足、はみ出し、余白不足などの視覚的問題を検出・修正します。
design-report
Use when conducting comprehensive design review before launch, for stakeholder presentation, or when user requests expert-level design analysis. Produces detailed report from senior Apple product designer perspective.
ux-usability-expert
Best-in-class usability designer specializing in UX principles, readability optimization, and user-centered design. Use when improving user interfaces, enhancing readability, applying accessibility standards, or when user asks about UX design, usability improvements, or text readability.
photo-composition-critic
Expert photography composition critic grounded in graduate-level visual aesthetics education, computational aesthetics research (AVA, NIMA, LAION-Aesthetics, VisualQuality-R1), and professional image analysis with custom tooling. Use for image quality assessment, composition analysis, aesthetic scoring, photo critique. Activate on "photo critique", "composition analysis", "image aesthetics", "NIMA", "AVA dataset", "visual quality". NOT for photo editing/retouching (use native-app-designer), generating images (use Stability AI directly), or basic image processing (use clip-aware-embeddings).
design-principles
Use this skill when designing UI/UX, creating dashboards, building SaaS interfaces, or reviewing frontend design. Provides S-tier design checklist inspired by Stripe, Airbnb, and Linear.
mobile-first-designer
Expert responsive design mentor focused on modern mobile UI patterns, touch-friendly interactions, and performance optimization. Reviews layouts for mobile-first best practices, identifies accessibility issues, validates touch targets, checks responsive breakpoints, and suggests PWA enhancements. Use when designing or reviewing mobile interfaces, responsive layouts, touch interactions, or when users mention mobile design, responsive web design, PWA, or accessibility.
design-qa
Reviews finished and in-progress digital products to assess adherence to design specifications and discover potential issues with those specifications. Validates implementation against design intent, identifies visual and interaction discrepancies, and provides actionable feedback for design and engineering teams.
ux-evaluator
This skill should be used when evaluating UI components against UX best practices. Use for reviewing buttons, navigation elements, spacing, visual hierarchy, or any interface element. Provides a systematic 3-dimension framework (Position, Visual Weight, Spacing) aligned with industry standards (Balsamiq, Nielsen heuristics). Invoke when user asks to "review UX", "check button design", "evaluate layout", or references design guidelines.
upload-prepare
Prepare YouTube upload for bilingual audiobook video. Runs youtube-metadata skill, builds upload command, validates all files, checks languages by reading translations from middle of book, verifies wordcards play, shows thumbnail/background/output. Does NOT upload - only preparation and checklist. Use when user wants to prepare upload, check before upload, or validate video for YouTube.
web-ui-analysis
Analyze web interfaces for UX issues, accessibility compliance (WCAG 2.1), color contrast, typography hierarchy, responsive design, and Core Web Vitals. Returns actionable improvements with code examples.
design-critique
Simulates the professional design critique process. Forces questioning of every design decision, validates intentionality, checks optical balance, and ensures designs serve specific product purposes rather than following generic patterns.
ui-guidelines-applicator
Apply consistent UI design guidelines to components. Use this skill when building React/TypeScript components, designing UI patterns, or ensuring design system compliance. This skill provides comprehensive guidelines, validation tools, and component templates for maintaining visual consistency and accessibility standards.
design-qa-skill
Skill providing design QA checklists and principles for visual review across lanes. Used by design-review agents to enforce hierarchy, spacing, color, and responsiveness.
storyboard-review-skill
Use when reviewing storyboard outputs at any production stage (beat breakdown, beat board, sequence board, motion prompts), providing quality assurance feedback, or identifying revision requirements for Director agent
cognitive-load
La cantidad de esfuerzo mental requerido para procesar información. Use cuando diseñe interfaces complejas, flujos de onboarding, o sistemas de información.
nielsen-consistency
Mantiene patrones visuales y de comportamiento uniformes en toda la interfaz. Use cuando diseñe sistemas de diseño, defina patrones de interacción, o evalúe coherencia entre pantallas.
fitts-law
Calcula el tiempo para alcanzar un objetivo basado en distancia y tamaño. Use cuando dimensione botones, posicione CTAs, o diseñe áreas interactivas.
ui-ux-design-principles
Use when designing UI, auditing UI/UX, choosing colors, implementing buttons/forms, or making layout decisions. Covers WCAG 2.1 AA form accessibility (aria-invalid, role="alert", aria-describedby, focus management), UX laws (Fitts, Hick, Jakob), color theory (60-30-10), touch targets (44px). Prevents hardcoded hex, accessibility violations, missing ARIA attributes.
nielsen-recognition-recall
Minimiza la carga de memoria mostrando opciones visibles en lugar de requerir que usuarios recuerden información. Use cuando diseñe navegación, formularios, o interfaces donde el usuario debe tomar decisiones.
mapping-principle
Los controles deben corresponder naturalmente a sus efectos. Use cuando diseñe controles de UI, layouts de controles, o cualquier relación causa-efecto.
nielsen-visibility
Garantiza que el sistema informe constantemente al usuario sobre su estado. Use cuando diseñe feedback visual, loaders, estados de progreso o cualquier interacción que requiera confirmación.
affordances
Los objetos deben sugerir cómo se usan. Use cuando diseñe botones, controles interactivos, o cualquier elemento que invite a la acción.
change-blindness
Los usuarios no notan cambios que ocurren fuera de su foco de atención. Use cuando diseñe actualizaciones de estado, notificaciones, o cambios dinámicos en la UI.
dark-patterns
Patrones de diseño manipulativos que engañan usuarios. Use para identificar y evitar prácticas poco éticas en diseño de interfaces.
nielsen-minimalist-design
Elimina información irrelevante que compite por atención con lo esencial. Use cuando evalúe densidad de información, jerarquía visual, o simplifique interfaces sobrecargadas.
least-astonishment
El sistema debe comportarse como el usuario espera. Use cuando diseñe interacciones, tome decisiones sobre comportamientos, o evalúe sorpresas en la UX.
ux-honeycomb
Framework de Peter Morville con 7 facetas de UX. Use cuando evalúe la experiencia completa de un producto o defina criterios de calidad UX.
design-polish
디자인 레퍼런스 기반 폴리싱. 트렌드 검색, Gap 분석, WCAG 접근성 체크, 개선안 도출. /design-polish 명령으로 실행.
jakobs-law
Los usuarios esperan que tu sitio funcione como otros que conocen. Use cuando evalúe patrones de diseño, tome decisiones sobre convenciones, o considere innovaciones en UI.
inattentional-blindness
No percibimos lo que no esperamos ver. Use cuando diseñe elementos críticos que deben ser notados, o cuando coloque información fuera del flujo principal.
wcag-perceivable
Principio 1 de WCAG - contenido perceptible por todos los usuarios. Use cuando diseñe contenido multimedia, imágenes, o cualquier información visual o auditiva.
wcag-operable
Principio 2 de WCAG - interfaces operables por todos. Use cuando diseñe navegación, interacciones, o cualquier componente que requiera input del usuario.